Search

English (United Kingdom)French (Fr)
 R&D in Computer Graphics   
    Home Training 3D Studio Max SDK
3ds Max SDK plug-ins development course
Goal : be able to develop 3D Studio Max® plug-ins using the C++ SDK (training session unique in the world)

Prerequisites : knowledge of C++ and win32 API is prefered

Profile : R&D engineers, technical directors, tools developers or people with a C++ programming background

Duration : 14 hours ( 2 days )

Sessions on demand: Ask for one session

Training location: on site

Cost : 1 600 Euros without V.A.T (19.6%) per person,  ( travel, lodging, meals NOT included )

 

Course content

  • See the PDF 3DSMax® training support document freely available here (120 pages)
 


To top of the page Go to top To top of the page


(c) David Lanier 3D. All rights reserved.
Republication or redistribution of David Lanier 3D web site content, including by framing or similar means,
is expressly prohibited without the prior written consent of David Lanier 3D.

RenderMan developer | Maxscript developer | technical director TD | developpeur freelance free lance | lightwave plugins lscript developer | Photoshop plugins scripts developer | Motion builder plugins scripts developer | Mental Ray developer | XSI plugins script developer development programmer programming | maya plugins MEL script developer development programmer programming | 3dsmax plugins maxscript | 3dsmax sdk | maxscript training | shader developer development programmer programming writer | 3ds max SDK | plugin shader tools | formation maxscript | formation developpement plugin | developpeur independant | developpeur shader | formation 3dsmax plugins SDK | developpeur plugin |